Oct 3, 2011

Query: The Ash Plague (round two)

Click here to read the original query.

Dear Agent,

Assistant to the Royal Advisor, Adalmund Port returned home to Norwyn from her first job with an arrow in her shoulder and a murdered princess in her arms.

A war veteran at seventeen, Adalmund was sent to advise her country’s princess during a routine, perfectly safe peace treaty signing. Needless to say, it didn’t go as planned.

Sent back to Amleth, the country that murdered her princess, Adalmund is tasked with finding the man who ordered the attack and killing him. It’s an old law between the nations—the life of a noble for another noble life—but it doesn’t take into account the revolution brewing in Amelth. Adalmund didn’t take it into account either.

Peace is rising in Amelth. Peace, a masked man with the same magical powers as Adalmund and a desire for sweeping, if misguided, social change, is leading the revolution against the Amleth Royal Court. He also knows which Amelth prince was in charge of the military unit that murdered the Norwyn princess.

Peace wants Adalmund’s help.

Adalmund wants Peace’s information.

She also wants nothing to do with him, but Norwyn’s Royal Court strikes a deal with Peace: Adalmund’s unlimited help in exchange for a magically binding agreement that he’ll never declare war on Norwyn.

Adalmund will do anything to save her country. She’s been to war, she’s been an assassin, and she’s sacrificed her arm to save the princess.

But asking her to work with Peace might be too much.

THE ASH PLAGUE is a young adult fantasy novel of 75,000 words with series potential.

Thank you for your time and consideration.

Sincerely,
The Girl Who Queried